In Single Race you can choose from all available vehicles and tracks. Each car behaves a little differently when driving, accelerates slower, faster, reacts differently in corners. Therefore, before the race, carefully consider which ones you prefer. In Knockout, the last of the second round falls out. After completing the eight tracks, there will be a final settlement in the ninth, where you will taste the intricacies of the streets of Empire City, essentially similar to the industrial zone from Porsche Unleashed.
Need for Speed III: Hot Pursuit, released as Need for Speed: Hot Pursuit in Europe, is a racing video game released in 1998. It is the third major installment in the Need for Speed series, significantly incorporating police pursuits as a major part of gameplay.
Need for Speed III: Hot Pursuit is a 1998 racing video game developed for PlayStation by EA Canada and Microsoft Windows by EA Seattle, and published by Electronic Arts. It is the third major installment in the Need for Speed franchise, incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused on racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. Police AI is improved over the first game, utilizing several tactics to stop both the player and opponent. The PlayStation version was released on March 25, 1998, while the Windows version was released on October 12 the same year. The game received critical success for its time, with praise for its graphics and fast action. It received a direct sequel in 2002 and a reboot in 2010.
With police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed "Hot Pursuit", where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track. The PC version also contains a role reversal variation in which players select a police version of a sports car to pursue and stop all six racers before they complete the race. Completing the Hot Pursuit challenges in both roles in the PC version on every track of the game unlocks additional police sports cars.
Hot Pursuit's pursuit system has been significantly improved in terms of AI and police tactics over The Need for Speed. The game now requires that the racer only stops near a pursuing police car to be ticketed or arrested by the police, as opposed to being overtaken by a police car, forcing the racer to pull over for the same punishments. Accordingly, police cars are now programmed with the ability to block a racer's car in an attempt to halt them. In addition, whereas the original Need for Speed would only have a single police car chasing a racer in each pursuit, Hot Pursuit allows more police cars to pursue a racer, opening up the opportunity for them to collectively ambush the racer's car.
Tactical aspects of the police pursuits have also been improved. The police have the ability to deploy roadblocks which has computer-controlled police cars form a wall across the road, and spike strips which puncture the tires of a racer's car, bringing it to a halt. Both tactics present weaknesses, specifically gaps in the blockade that can be used by a racer to avoid collisions with police cars, or tire punctures from a spike strip which is only deployed on one side of the road. The player may also listen to police radio chatter on the pursuits' statuses, revealing to them the current locations of racers, police cars, as well as roadblocks and spike strips. The radio chatter also reveals reactions to specific events, such as a racer's collision with a parked police car, as well as referencing the racer's passing speed and the occurrence of the race itself ("It looks like the cars are racing!"). Furthermore, if a computer-controlled racer's driving conduct proves to be more dangerous (also chosen by the player) than that of the racer's, the police may relent their pursuit of the player and chase the AI instead.
AllGame gave the PlayStation and PC versions each four-and-a-half stars out of five, with Shawn Sackenheim saying of the former, "All things considered, Need for Speed 3 is a blast! A bit hard at first in the tournaments but the hot pursuit and two player modes will have you racing well into the night for weeks on end"; and Jonathan Sutyak calling the latter "a great game because of the ability to play as the police and take part in multiplayer games. Take away those two modes and you have a basic racing game with great graphics." However, Edge gave the former version seven out of ten, saying that it "doesn't manage to regain the 'rawness' of the first installment, remaining a fun title that will undoubtedly gain admirers at the expertise of most racing afficionados."
The game was heralded during its time for its intense action and beautiful graphics. Edge praised the design of the game's tracks and challenging police pursuits, but criticized the weightlessness of some cars for "failing to convince the player of any realistic dynamics at work."
CoCoNO,I don't have a steamdeck but I Do run Arch linux and play games using Steam Proton. I have the same problem with controls. Install a linux program called antimicrox from the AUR. It allows custom controller key mapping. You can then map the Keyboard controls to your controller. Hopefully works with Steam deck controller. I use it with xbox one, Xbox 360, old Logitech direct input, newer Logitech xinput and ps3 controllers and it works great with all. If you don't know about the AUR ( Arch User Repository) do some quick research. You need an AUR helper like yay installed to use it. Good luck.
The Need for Speed series is on its third installment (not including V-Rally and the old saying "the third time is a charm" has never been more true. After a "disappointing-at-best" effort with Need For Speed II, EA is back on track with this arcade racer. So what makes it better? How about new cars, better graphics, awesome tracks, a pursuit mode, day or night racing, backwards tracks, and even varying weather conditions. Oh yeah, it also has one tiny little thing that makes it better: great gameplay.
Also new in this release is the Hot Pursuit mode. This mode had you racing against a single racer on traffic-infested roads. Since the roads have traffic, they have to have cops to patrol the traffic, right? Since the cops are patrolling the traffic, they really don't care much for someone who fly's by at 150 MPH so they chase you down and either slap you with a fine or arrest you. They also resort to such trickery as road blocks and spike belts to try and stop you. Although this mode was fun for a few races, it did get to be a bit annoying having to slow down and get stopped by the cops all of the time. Maybe I was just not good enough to get away from them, but it seemed awfully tough to elude them. Also, since when can an old Barney Fife cruiser keep up with a Ferrari? Well, it happened all the time in this game. I would be flying at 140 MPH and the cops would be keeping up with me stride for stride. Where is the advantage in having a $250,000 sports car?
The Need For Speed series is on its third installment (not including V-Rally)and the old saying "the third time is a charm" has never been more true. After a "disappointing-at-best" effort with Need For Speed II, EA is back on track with this arcade racer. So what makes it better? How about new cars, better graphics, awesome tracks, a pursuit mode, day or night racing, backwards tracks, and even varying weather conditions. Oh yeah, it also has one tiny little thing that makes it better: great gameplay.
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The PC port of Need for Speed III: Hot Pursuit is the first game in the series to let players drive police cars and chase racers. Players taking on the role of a cop have the primary task of busting every racer, and AI drivers are only allowed to earn a single warning by the police before being busted. Winning Hot Pursuit events unlocks additional pursuit vehicles. 2b1af7f3a8